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The easiest way is to do this is to use a Human Effigy, but those aren't easy to come by- if you use one every time you died, you'd run out pretty quickly. There are a few ways to restore your humanity and get all of your hitpoints back. The more you die, the more Hollow you become, which is represented by your lifebar decreasing itself. Whenever you die, you get a little closer to becoming an undead atrocity known as a Hollow. If you kill an enemy with a firebomb only to have another sneak up and run you through with a spear, that guy you killed will be right there next time you come back, but that firebomb is still gonna be missing from your inventory. Also, your enemies reset themselves every time you die, but your inventory doesn't. You can get your souls back by going right back to the spot where you died and touching your bloodstain, but if you die again before you can get there, too bad. When you're killed, not only do you leave behind all of your unspent souls in the bloody smear that was once your corporeal being, your maximum health drops every time you die. Basically, all of your character's XP and gold is tied up in the souls that they earn.
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Not only do you use them to level up, but they're also used to buy and upgrade equipment from the merchants in the main hub town. The most important thing to your character is the souls you earn by killing monsters. If you haven't, there's a lot going on in Dark Souls II that's going to sneak up and kill you, use up your resources, and just generally screw you over. If you've played Dark or Demon Souls, then you know exactly what I'm talking about.
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But, once I started using a controller instead of a keyboard, everything was right with the world.ĭark Souls II lives up to the series' reputation for being difficult and unforgiving. There wasn't a quick way to cycle between targets, so I just had to back in and out of targeting until it locked onto the enemy I wanted, and even then it didn't always work. Also, when I was using the mouse and keyboard, the targeting system barely worked.
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I never found a keyboard equivalent for the in-menu 'help' button, so I wasn't even sure what the symbolic shorthand was until I had a controller in my hands. Even if you don't have a gamepad plugged in, it tells you "RB to attack", "B to exit menu", so that should tell you right off the bat that keyboard and mouse aren't the controls the designers focused on. First, all of the command prompts in the game are set up for an Xbox controller.
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Really, the only problem I have with the PC version is that the keyboard and mouse controls are just awful. On PS3, It would cycle through two or three of them while I waited, but on PC I barely had time to read the description for the first item. While you're waiting for an area to load, the game gives you something to look at by showing the flavortext of an item in the game. Also, the load times are a lot better on PC. I looked up some let's plays that are running on systems that are better equipped than mine, and it actually looks better than it does on the PS3- the graphics are cleaner, and the framerate seems to be a bit smoother when combat gets hot and heavy. To be honest, I have a middle of the road setup on my PC, but graphics-wise it ran comparably to the console version.
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In order to see how the PC port compared, I borrowed the PS3 version from a friend of mine so I could play both versions concurrently.
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So how does the PC port for the second installment in the series compare to the console version? From Software promised that this time around, they would focus more on the PC version to make sure all of their fans got the same experience, and they definitely delivered. You might also be aware that Dark Souls: Prepare to Die Edition- the PC port for the first Dark Souls- is an infamous mess that was only playable through fan-made mods. But for one reason or another, haven't played either of the Dark Souls games or their spiritual predecessor, Demon Souls, until now.
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As someone who really loved the Ninja Gaiden series on both the NES and XBox, I've been wanting to take a crack at Dark Souls for a while. Even if you haven't played any of the Dark Souls games, you're probably aware of their reputation as an exercise in masochistic gaming.